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- /*
- ConFrames - Gui Stuff for Console Windows
- Copyright (C) 2017-2018 Topten Software.
- ConFrames is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation, either version 3 of the License, or
- (at your option) any later version.
- ConFrames is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.See the
- GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with ConFrames. If not, see <http://www.gnu.org/licenses/>.
- */
- using System;
- using System.Collections.Generic;
- using System.Linq;
- using System.Text;
- using System.Threading.Tasks;
- namespace ConFrames
- {
- public class Window
- {
- public Window(string title, Rect frameRectangle)
- {
- Title = title;
- FrameRectangle = frameRectangle;
- _clearAttributes = Attribute.Make(ConsoleColor.White, ConsoleColor.Blue);
- _needsFrameRender = true;
- _needsClientRender = true;
- }
- public int CursorX;
- public int CursorY;
- bool _needsFrameRender;
- bool _needsClientRender;
- bool _frameRenderedActive;
- Rect _frame;
- Desktop _manager;
- CharInfo[] _buf;
- // Current cursor position when this window is active
- public Point CursorPosition
- {
- get { return new Point(CursorX, CursorY); }
- set { CursorX = value.X; CursorY = value.Y; }
- }
- // Show the cursor?
- public bool CursorVisible
- {
- get;
- set;
- }
- // Default attributes to clear paint contexts with
- ushort _clearAttributes;
- public ushort ClearAttributes
- {
- get
- {
- return _clearAttributes;
- }
- set
- {
- _clearAttributes = value;
- }
- }
- // Window title
- string _title;
- public string Title
- {
- get
- {
- return _title;
- }
- set
- {
- _title = value;
- _needsFrameRender = true;
- if (_manager != null)
- _manager.Invalidate(this);
- }
- }
- // Window frame
- public Rect FrameRectangle
- {
- get
- {
- return _frame;
- }
- set
- {
- if (_frame == value)
- return;
- // Did it change size?
- if (_frame.Size != value.Size)
- {
- _needsClientRender = true;
- _needsFrameRender = true;
- _buf = null;
- }
- // Store new frame
- _frame = value;
- // Re-render desktop
- if (_manager != null)
- {
- _manager.InvalidateDesktop();
- _manager.Invalidate(this);
- }
- }
- }
- // Client size
- public Size ClientSize
- {
- get
- {
- return new Size(FrameRectangle.Width - 2, FrameRectangle.Height - 2);
- }
- }
- // Open the window and add to the desktop manager
- public void Open(ConFrames.Desktop manager)
- {
- if (_manager != null)
- throw new InvalidOperationException();
- _manager = manager;
- _manager.AddWindow(this);
- }
- // Close this window and remove from desktop
- public void Close()
- {
- if (_manager != null)
- {
- _manager.RemoveWindow(this);
- _manager = null;
- }
- }
- // Override to paint the context of this window
- public virtual void OnPaint(PaintContext ctx)
- {
- }
- // Override receive key events
- public virtual bool OnKey(ConsoleKeyInfo key)
- {
- return false;
- }
- // Force this window to repaint
- public void Invalidate()
- {
- _needsClientRender = true;
- if (_manager != null)
- _manager.Invalidate(this);
- }
- // Is this window active?
- public bool IsActive
- {
- get
- {
- if (_manager == null)
- return false;
- return _manager.ActiveWindow == this;
- }
- }
- // Activate this window
- public void Activate()
- {
- if (_manager == null)
- return;
- _manager.ActiveWindow = this;
- }
- // Get a paint context for this window
- public PaintContext GetPaintContext()
- {
- // Create buffer?
- if (_buf == null)
- {
- _buf = new CharInfo[FrameRectangle.Width * FrameRectangle.Height];
- }
- var ctx = new PaintContext(_buf, FrameRectangle.Size, new Rect(1, 1, FrameRectangle.Width - 2, FrameRectangle.Height - 2));
- ctx.Attributes = _clearAttributes;
- _manager.Invalidate(this);
- return ctx;
- }
- // Called by manager to draw this window - including frame
- public virtual CharInfo[] Draw()
- {
- // Create buffer?
- if (_buf == null)
- {
- _buf = new CharInfo[FrameRectangle.Width * FrameRectangle.Height];
- _needsFrameRender = true;
- _needsClientRender = true;
- }
- // Create paint context for the frame
- var px = new PaintContext(_buf, new Size(FrameRectangle.Width, FrameRectangle.Height), new Rect(0, 0, FrameRectangle.Width, FrameRectangle.Height));
- // Paint frame?
- if (_needsFrameRender || _frameRenderedActive != IsActive)
- {
- _frameRenderedActive = IsActive;
- // Draw border
- if (IsActive)
- {
- px.ForegroundColor = _manager.ActiveBorderLineColor;
- px.BackgroundColor = _manager.ActiveBorderBackgroundColor;
- }
- else
- {
- px.ForegroundColor = _manager.InactiveBorderLineColor;
- px.BackgroundColor = _manager.InactiveBorderBackgroundColor;
- }
- px.DrawBox(new Rect(0, 0, FrameRectangle.Width, FrameRectangle.Height), IsActive);
- // Draw title
- if (!string.IsNullOrEmpty(Title))
- {
- var title = " " + Title + " ";
- int titleX = (FrameRectangle.Width - title.Length) / 2;
- if (titleX < 2)
- titleX = 2;
- for (int i = 0; i < title.Length && i < FrameRectangle.Width - 4; i++)
- {
- _buf[titleX + i].Char = title[i];
- }
- }
- }
- // Paint client area
- if (_needsClientRender)
- {
- var ctx = new PaintContext(_buf, FrameRectangle.Size, new Rect(1, 1, FrameRectangle.Width - 2, FrameRectangle.Height - 2));
- ctx.Attributes = _clearAttributes;
- ctx.Clear();
- OnPaint(ctx);
- }
- _needsClientRender = false;
- _needsFrameRender = false;
- return _buf;
- }
- }
- }
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